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This page was created on 29-Apr-2021 13:35 by Administrator

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Version Date Modified Size Author Changes ... Change note
84 21-Dec-2022 00:17 6 KB Administrator to previous
83 29-Apr-2021 13:28 5 KB Administrator to previous | to last
82 29-Apr-2021 13:35 5 KB Administrator to previous | to last
81 29-Apr-2021 13:35 5 KB Administrator to previous | to last

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At line 60 changed one line
* Chance of damaging every building in a domain (__Example 1__: the service for -75% is activated in the domain, the player used a level 5 fortification scroll -60%. The attacker used the reward "Chance of damaging buildings +100%" and put on an artefact +60%. The final chance of destruction is -75-60 + 100 + 60 = +25%. __Example 2__: the service is -200% in the domain, the attacker has put on and artefact +60%. The total chance is -200 + 60 = -140, but __since the maximum value (limit) is -90%__, the final chance is -90%. This means there is a 90% chance that the building will NOT be damaged.) \\
* Chance of damaging every building in a domain (__Example 1__: the service for -75% is activated in the domain, the player used a level 5 fortification scroll -60%. The attacker used the reward "Chance of damaging buildings +100%" and put on an artifact +60%. The final chance of destruction is -75-60 + 100 + 60 = +25%. __Example 2__: the service is -200% in the domain, the attacker has put on and artifact +60%. The total chance is -200 + 60 = -140, but __since the maximum value (limit) is -90%__, the final chance is -90%. This means there is a 90% chance that the building will NOT be damaged.) \\