This page (revision-102) was last changed on 29-Apr-2021 13:28 by Administrator

This page was created on 29-Apr-2021 13:35 by Administrator

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At line 20 changed one line
Later, as [science|ScienceDescription] develops, you will be able to [found|Colonisation] up to 5 more cities. Their size and level will depend on the square where you will send your [Settler|Colonisation].
Later, as [science|ScienceDescription] develops, you will be able to [found|Colonisation] up to 7 more cities. Their size and level will depend on the square where you will send your [Settler|Colonisation].
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Maximum number of cells in a city can be increased with the aid of the “City Expansion” science.
Maximum number of cells in a city can be increased with the aid of the “City Expansion” science. But expansion is possible to a maximum of 43 cells, regardless of the maximum level of the Main Building.
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The city is moved instantly. A city cannot be moved, if an incoming attack strikes it in less than 6 hours, or if there are any incoming/outgoing missions in the city. In the event of teleportation all assistance missions in the city will be cancelled (Ancient Assistance as well). Upon moving the Gate in the city gets instantly closed, if it was opened. It takes longer than usual to open the Gate for the first time after the teleportaion.\\
The city is moved instantly. A city cannot be moved, if an incoming attack strikes it in less than 6 hours, or if there are any incoming/outgoing missions in the city. In the event of teleportation all assistance missions in the city will be cancelled (Ancient Assistance as well). Upon moving the Gate in the city gets instantly closed, if it was opened. It takes longer than usual to open the Gate for the first time after the teleportation.\\