This page (revision-10) was last changed on 29-Apr-2021 13:45 by Administrator

This page was created on 29-Apr-2021 13:37 by Administrator

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Version Date Modified Size Author Changes ... Change note
10 29-Apr-2021 13:45 2 KB Administrator to previous
9 29-Apr-2021 13:37 2 KB Administrator to previous | to last
8 29-Apr-2021 13:37 2 KB Administrator to previous | to last
7 29-Apr-2021 13:37 3 KB Administrator to previous | to last
6 29-Apr-2021 13:37 1 KB Administrator to previous | to last Fraction ==> Factions
5 29-Apr-2021 13:37 1 KB Administrator to previous | to last
4 29-Apr-2021 13:37 1 KB Administrator to previous | to last
3 29-Apr-2021 13:37 1 KB Administrator to previous | to last
2 29-Apr-2021 13:37 1 KB Administrator to previous | to last Фракции ==> Fraction
1 29-Apr-2021 13:37 1 KB Administrator to last

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At line 75 removed 38 lines
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__Fraction Loyalty__\\
Gold equivalent of enemy fraction’s killed units.\\
Rating is counted toward the attackers only (initiator as well as joint players).\\
More detailed information can be found in the ["Factionss"|Factions] article.\\
\\
__Clans Main Rating__\\
All clan members’ Main Ratings in sum.\\
\\
__Clans Strength__\\
All clan members’ Army Strength Ratings in sum.\\
\\
Any resource’s market __average rate__ calculation is based on minimum and maximum limit of resource possible cost in Gold.\\
\\
EXAMPLE: Crops possible cost is from 8 to 20, so the average cost equals (8+20)/2=14\\
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__Gold equivalents__ of:\\
City - 1000000\\
Mine - 2000000\\
Pit - 3000000\\
Salt Lake — 0\\
\\