There are two types of servers: Mining Servers and Economic Servers.

On the Mining Servers there are:
  • more Pits and Mines
  • more Ruins (up to 7) in the Kingdom
  • much more Ruins for Empire
  • less % of Monsters Army that march out from Ruins for attacks, and the Monsters begin attacking earlier not waiting till they multiply a lot
  • ranks are affected by bigger coefficient of the Army Strength Rating
  • bigger spread in the scale of ranks
  • more strict Ranks Rule – players cannot attack other players of ranks lower than own
  • squares for new players with 4 free villages
  • less squares unfitting to new city foundation
  • the Ancients’ Protection (received as quest reward) that’s staying in the Capital for 2 months
  • more Gods Favour points to accumulate in Temple
  • increased capacity of the Cache
  • less squares of high level
  • more native terrains
  • more the "Exchequer" science gives


On the Mining Servers, as compared with the Military ones, there are: more significant rewards for quests completion, ranks are affected by bigger coefficient of the Army Strength Rating, more Ruins on the Map and Monsters weaker, increased capacity of the Cache, squares for new players having all 4 villages free, the first Ancients stay in the Capital for 2 months. Earnings in the Game: Salt Lakes produce 20 BG/hour, level 7 Ruins contain 25.000-100.000 BG, BG lot at the Auction 10-150 BG.